Number of items: 4.
Callaghan, M., McShane, N., Eguíluz, A.G. and Savin-Baden, Maggi
(2018)
Extending the Activity Theory Based Model for Serious Games Design in Engineering to Integrate Analytics.
International Journal of Engineering Pedagogy, 8 (1).
pp. 109-126.
ISSN 2192-4880
Savin-Baden, Maggi, Falconer, L., Wimpenny, K. and Callaghan, M.
(2017)
Virtual Worlds for Learning.
In:
Technology Enhanced Learning: Research Themes.
Springer International Publishing, Switzerland, pp. 97-107.
ISBN Hardback 978-3-319-02599-5 eBook 978-3-319-02600-8
Savin-Baden, Maggi and Callaghan, M.
(2016)
Designing Circuit Warz: Enhancing Teachers' and Students' Creativity Through Problem-based Games-based Learning in The Computer Engineering Classroom.
International Journal of Creativity & Problem Solving, 26 (2).
pp. 110-115.
ISSN 1598-723X
Callaghan, M., Savin-Baden, Maggi, McShane, N. and Gomez, A.
(2015)
Mapping Learning and Game Mechanics for Serious Games Analysis in Engineering Education.
IEEE Transactions on Emerging Topics in Computing (1).
pp. 1-7.
ISSN 2168-6750
This list was generated on Sun Nov 10 00:58:21 2024 UTC.