University of Worcester Worcester Research and Publications
 
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Number of items: 4.

Callaghan, M., McShane, N., Eguíluz, A.G. and Savin-Baden, Maggi (2018) Extending the Activity Theory Based Model for Serious Games Design in Engineering to Integrate Analytics. International Journal of Engineering Pedagogy, 8 (1). pp. 109-126. ISSN 2192-4880

Savin-Baden, Maggi, Falconer, L., Wimpenny, K. and Callaghan, M. (2017) Virtual Worlds for Learning. In: Technology Enhanced Learning: Research Themes. Springer International Publishing, Switzerland, pp. 97-107. ISBN Hardback 978-3-319-02599-5 eBook 978-3-319-02600-8

Savin-Baden, Maggi and Callaghan, M. (2016) Designing Circuit Warz: Enhancing Teachers' and Students' Creativity Through Problem-based Games-based Learning in The Computer Engineering Classroom. International Journal of Creativity & Problem Solving, 26 (2). pp. 110-115. ISSN 1598-723X

Callaghan, M., Savin-Baden, Maggi, McShane, N. and Gomez, A. (2015) Mapping Learning and Game Mechanics for Serious Games Analysis in Engineering Education. IEEE Transactions on Emerging Topics in Computing (1). pp. 1-7. ISSN 2168-6750

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