University of Worcester Worcester Research and Publications
 
  USER PANEL:
  ABOUT THE COLLECTION:
  CONTACT DETAILS:

Fostering Students’ Creativity through Video Game Development

López, X. and Fabricatore, Carlo (2012) Fostering Students’ Creativity through Video Game Development. Proceedings of the XII IEEE International Conference on Advanced Learning Technologies (ICALT2012). pp. 340-341.

[thumbnail of Lopez_Fabricatore_Fostering_Creativity_through_Game_Development_ICALT12_Export.pdf]
Preview
PDF
Lopez_Fabricatore_Fostering_Creativity_through_Game_Development_ICALT12_Export.pdf - Published Version

Download (281kB) | Preview

Abstract

This study focuses on the impact of video game development as an approach to educate individuals for the demands of creative industries such as video games. Questionnaires were administered to 38 students enrolled in two educational programs which involved developing video games. Findings suggest that developing video games creates an exceptional setting to promote the students’ creativity, due to characteristics of the task and of the work environment generated by this activity.

Item Type: Article
Subjects: T Technology > T Technology (General)
L Education > L Education (General)
Q Science > QA Mathematics > QA76 Computer software
Divisions: College of Business, Psychology and Sport > Worcester Business School
Depositing User: Carlo Fabricatore
Date Deposited: 25 Oct 2012 08:48
Last Modified: 08 Jun 2021 09:26
URI: https://worc-9.eprints-hosting.org/id/eprint/1944

Actions (login required)

View Item View Item
 
     
Worcester Research and Publications is powered by EPrints 3 which is developed by the School of Electronics and Computer Science at the University of Southampton. More information and software credits.